

It's up to date with Brutal Doom v21's gore effects, code has been entirely remade and is now easier to read, it performs better, has new features (…) without touching the monster's original code, allowing it to work with custom monsters. A mod-friendly universal gore mod for Doom, Doom 2, Final Doom, Heretic, Hexen, Strife, Hacx, FreeDoom, and anything else you can run on Zandronum/GZDoom. Here I made a list taking the most prominent features mentioned on the mod’s download page: However, apart from making the combat more violent, it also states that " makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles." Muzzle flashes by SgtMarkIV, TypicalSF, Acclaim Entertainment and Probe Entertainment.įiring flash on the gun by my friend, Sechtera.The Bolognese Gore Mod is another creation by Brutal Doom’s developer, and it’s advertised as a gore enhancement mod for the GZDoom and Zandronum engines. It's still more powerful than the rocket launcher because of its firerate lol

It's a lil op now so I dropped the damage down to 300 damage at most. Rebalanced the damage! To compensate for a rather RNG-ish accuracy I buffed its damage, now the most damage you can do with that gun is 452 (compared to rocket launcher's 400).The weapon's supposed to be stiff, not rubbery. Remade the select/kick animations in which the 2 parts of the gun were bending in an unusual way.Hopefully that'll make it slightly more balanced. The screen will now move smoother during recoil.

Added a new file that includes compability with my Personalized Addon.įixed the projectiles being very slow on certain difficulties. Added the 'inventory.althudicon' property to work properly with Gearbox addon. Updated compability for Dox's Personalized Brutal Doom v21. Fixed compability with base BD on zandronum
